![]() The game is directly installed onto the harddrive. I have a 2000 XP and 512MB of ram and even when maxed out on my CPU cycles and framerate skipping, the game runs very slow and the music is even more annoying because it's extremely slow and delayed.įor myself, I installed my SC2000 off the floppy disk version that I own and had no probles. Yes, sounds strange that you are mounting the C:\ directly as the SC2000 directory but if you can access sc2k.exe from there, then it should work.įrom my personal experience with both 0.60 and the CVS's, you will not be able to adequately run SC2000 under dosbox at this time with a computer of your speed. Thanks for whatever help you can provide. The reason I wanted to try running the DOS version of SC2K in DOSBox was because when I run it in windows, the different tracks of the MIDI songs play at different speeds, which annoys me greatly. I tried typing "INSTALL" but I get an "illegal command" error. If I try to install the game from DOSBox using the game's installer, a fatal error eventually occurs (after a number of files have been copied). This happens everytime, no matter if I try to run from the directory from my computer or from the CD-ROM itself. Viewing the LAST MINUTE INFO for information on File I/O Errors." Please view the readme file by typing INSTALL then 1990-1994"Īfter that I get an error message saying the following:Įrror discovered when accessing file databse "DOS\4GW Professional Protected Mode Run-time Version 1.97Ĭopyright (c) Rational Systems, Inc. Afterward I type in "c:\sc2000\sc2k.exe" to run the game. I start up DOSBOx and mount the directory by typing "mount c c:\sc2000" That is the directory I have the game installed. The game in question is SimCity 2000, particularly the one that comes in the Special Edition CD-ROM, which includes version 1.10 for DOS. ![]() I don't have a video card, my sound card is a Creative Sound Blaster PCI. I have a Dell 2100 Dimension with 256 MB SD RAM PC 100. If you haven’t played this game before, now is a good time to start.First of all these are my specifications: There are a few limitations to what you can create, but the large variety of structures you get to build more than makeup for it. You get to design your own ideal city and see how it thrives over time. While the graphics and interface are still reminiscent of the early 90s, the gameplay is still as engaging since its first release. In any case, you will need to be able to spot problem areas and resolve them as fast as possible. You won’t be able to work on rising hills or falling basins either, since landmasses have been completely flattened. What you can’t do is create subways and manage underground sewer systems. To decrease crime rates, the game allows you to easily put up a police station in areas that need extra protection. The more money is circulated in your city, the more likely it will improve.Ī bustling city can still attract criminals. To do this, you will need to strategically place the residential, commercial, and industrial areas, and provide your citizens with their essential needs (electricity, water, food, etc.). It’s up to you to design a city that will thrive economically. You have complete access to all areas of your town at all times. ![]() The game assigns you as the mayor of the town, but you actually have godlike control. This is to keep the settlements going bankrupt or else the game will declare ‘game over.’ While SimCity Classic pioneered city-building games, SimCity 2000 would become the blueprint for current urban simulators for its vibrant and detailed graphics, improved control menu, gameplay, and music. SimCity 2000 places emphasis on improving the quality of life of the city, keeping a balance between the various industries, and controlling the environmental condition of the country. The goal of SimCity 2000 is to establish a town, develop residential and industrial areas, construct infrastructure, and collect taxes for the town's further growth. As opposed to the first SimCity, which was played from a top-down perspective, SimCity 2000 is played from an isometric perspective, creating a three-dimensional effec). The game was released all the way back in 1993, succeeding SimCity Classic. SimCity 2000, created by Will Wright and Fred Haslam, is an open-ended city-building simulation video game. Softonic review Free retro city-building game
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